Easy to navigate map
Dynamic exploration feeling
I like the clean interface.
A great way to experience chinese culture.
Why are your games so hard?
Why are there so many half done russian stories?
I stopped playing after I looked at the font, I mean, I literally can't read a sentence with these difficult colours.
This is a complete game, but I just find the world building and gameplay logic strange.
This game and story is a buried treasure.
Score:
Ahhh! Those directions were so complex! Somehow you manage to strangle yourself!
You have died. But you looked good when you did it. I award you 15 points. When you manage to get 30 points you will have twice as many as you do now.
This game respects the players' choices.
But I am giving a lower rating because of how short it is.
This game is well-structured.
So this is a better IFDB from the previous IFDB that I have played.
But this is the part where I realized Quest app are better at making games, showing players what verbs can be used is so much better than parser games where I am mostly wasting time typing out stuffs that do nothing.
This game is taken from IFDB, so I guess it is a good game?
But I am going to be honest to myself, I can't even move out of my first room.
I almost gave a 1 star because I do not know what to do.
So players will need to type use objects on other objects.
But eventually, I stopped at christmas santa meal, I have possibly typed all possible combinations and it is kinda tiring to play a game this way.
Uninteresting story but at least there are different endings.
The game is very playable, it is just that the story theme is quite distressing.
Story seems to end abruptly.
I usually give low stars to short games but I have to admit that I had fun with the pets section, so an additional 2 stars.
The colorful template has a great vibe, but I cannot get into the story.
Game have too many losing choices.
Many choices with the game respecting the player's choices.
Why is this game approved?
I can't do anything in this game.
I dun find the game fun.
It is given a high score because of its novelty template where you drag and play interactions.
Since you have another version of this game, I am giving this a lower score.
Insecure link but I entered anyway.
Feels like a job interview game.
Sexy text font selection.
Can't believe this is just episode 1, it felt like I read an entire story already.
Game is too short, but I must admit, I did have fun.
Story is too short to be appealing to audience.
Good writing, but there are no motivational hooks to keep me playing on this game.
From the hints, I can tell this is a long game.
But I cannot even solve 1 thing.
Yes, there are puzzles in this game.
But it is unintuitive so I just stop trying to solve them.
I was like, finally a normal festival game, and then, oh my.
For browser players, press tab to scroll down.
First of all, this is a great game.
Your stories are too long to be read comfortably, add in spacing vertically, or split the stories to different events, or you could even use a picture to replace a lengthy story.
Incomplete game.
1 more star as hardwork is seen.
Game with a sense of humour.
Alright game, nice template design.
Short game but it was a fun experience.
Working game but story is uninspiring.
Lots of content with walkthrough.
Who needs friends when you have two hands?
Innovative game but there is not much content yet.
There are no mistakes in this game, but it just feels uninteresting to me.
The story just keeps on repeating and repeating and repeating.
Educative but quite a bore.
No gameplay, just short story.
I feel the story is draggy.
My score: You are The Friend
Unable to play this game.
I can't believe an empty game have more clicks than mine.
This game is uninspiring and too short.
I dun understand the game and game is too short.
In a total of 125 turns, you have achieved an altitude of 17,100 feet above sea level. This is 2,900 feet short of the 20,000 feet required to pass safely over the volcano.
There are hints in this game but I still find it difficult.
I gave a higher score because judging by the good english, I bet the full story will be fun as well.
Underwhelming game that makes me lose interest in the subject instead.
Unable to understand game.
Draggy game but nice ending picture.
Unable to understand game.
Unable to understand game.
Delightful game with meaningful choices.
Game have limited audience.
Hardwork is seen but story felt uninspiring.
Game is too short but have very nice template design.
Fascinating automatically written poems.
Although I can feel the strategic vibe, the story feels uninspiring.
Game have limited audience.
This game gives me nightmares.
I can feel the strategic vibe but the options are too limited.
Fun game with diverse endings however each path to ending is extremely short.
????
What?
I only get to make a coffee in this game?
Game have limited audience.
Game have limited audience.
Game have limited audience.
Game have limited audience.
Game is well written but a bit short.
Game have limited audience.
A pretty interesting fallout game that introduces elements of improved npc communication system and locked room puzzles.
A recommended game for new game creators to learn from as well.
A giant and immersive world using only little coding.
A recommended game for new game creators to learn from as well.
A journey game that have various paths.
A strategically fun game.
A short game that captures the player's imagination.
Ahora soy un detective :)
Feels like reading from a storybook.
Engaging game, bit of a waste that I couldn't find the ending.
I always get lost in games, but not in this game, it have a grid map system showing where I am and where I can go to.
I always get lost in games, but not in this game, it have a grid map system showing where I am and where I can go to.
This game is too good to be free.
Good game model for beginners trying to make text adventures games.
Smoothest game I have played.
I checked out Squiffy app, looks like the simplest coder app, however
quest do not even requires me to code, so I will be lazy and stick with quest.
My hands shivers as I was probably on my final set of choices, and a click it goes, I lost. For so many times I have solved games by choosing options that are not obvious answers because game creators often tends to hide the real pathway of victory, but this time round, oh boy was I wrong. The ending was amusingly satisfactory though.
I like that it have many different and interesting endings.